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Classes | |
struct | DepthMap |
Represents a depth map used in rendering. More... | |
Macros | |
#define | NUM_DIRECTIONAL_LIGHTS 10 |
#define | NUM_POINT_LIGHTS 10 |
#define | NUM_SPOT_LIGHTS 10 |
Functions | |
void | create_depthmap (DepthMap *depthMap, struct WorldShaders *shaders) |
Creates a depth map for shadow mapping. | |
#define NUM_DIRECTIONAL_LIGHTS 10 |
#define NUM_POINT_LIGHTS 10 |
#define NUM_SPOT_LIGHTS 10 |