Claude Chappe' Curse - A C Game
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depth_map.h File Reference
#include <io/model.h>
#include <render/framebuffer.h>
Include dependency graph for depth_map.h:
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Classes

struct  DepthMap
 Represents a depth map used in rendering. More...
 

Macros

#define NUM_DIRECTIONAL_LIGHTS   10
 
#define NUM_POINT_LIGHTS   10
 
#define NUM_SPOT_LIGHTS   10
 

Functions

void create_depthmap (DepthMap *depthMap, struct WorldShaders *shaders)
 Creates a depth map for shadow mapping.
 

Macro Definition Documentation

◆ NUM_DIRECTIONAL_LIGHTS

#define NUM_DIRECTIONAL_LIGHTS   10

◆ NUM_POINT_LIGHTS

#define NUM_POINT_LIGHTS   10

◆ NUM_SPOT_LIGHTS

#define NUM_SPOT_LIGHTS   10