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RayCollisionShape Struct Reference

Represents a ray collision shape. More...

#include <bodies.h>

Public Attributes

u8 UNUSED
 

Detailed Description

Represents a ray collision shape.

A ray collision shape is a line segment used for collision detection.

Member Data Documentation

◆ UNUSED

u8 RayCollisionShape::UNUSED

Placeholder for future use.


The documentation for this struct was generated from the following file: