Represents a mesh collision shape. More...
#include <bodies.h>
Public Attributes | |
Vertex * | facesVertex |
u32 | numFaces |
Represents a mesh collision shape.
A mesh collision shape is a complex shape defined by a mesh of vertices.
Vertex* MeshCollisionShape::facesVertex |
Array of faces, each defined by three vertices.
u32 MeshCollisionShape::numFaces |
Number of faces in the mesh.