Represents a node collected by an area. More...
#include <physics.h>
Public Attributes | |
struct Node * | node |
float | distance |
vec3 | impactPoint |
Represents a node collected by an area.
This structure holds a reference to a node and associated informations. It is used for sorting and managing nodes based on their distances.
struct Node* CollectedNode::node |
float CollectedNode::distance |
< Pointer to the node.
vec3 CollectedNode::impactPoint |
< Distance associated with the node.