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TextureCache Struct Reference

Structure to cache textures. More...

#include <memory.h>

Public Attributes

TextureMap textureMap
 
char textureName [100]
 

Detailed Description

Structure to cache textures.

This structure holds a texture and its associated name.

Member Data Documentation

◆ textureMap

TextureMap TextureCache::textureMap

The texture.

◆ textureName

char TextureCache::textureName[100]

Name of the texture.


The documentation for this struct was generated from the following file: