Structure representing the data of a 3D model object. More...
#include <model.h>

Public Attributes | |
| Vertex * | facesVertex |
| u32 | length |
| Material ** | materials |
| u32 * | materialsLength |
| u32 | materialsCount |
| VAO | VAO |
Structure representing the data of a 3D model object.
This structure holds the vertices, normals, texture vertices, faces, and other properties of a model object.
| Vertex* ModelObjectData::facesVertex |
Array of vertex indices for faces
| u32 ModelObjectData::length |
Length of the object data
| Material** ModelObjectData::materials |
Array of pointers to materials
| u32* ModelObjectData::materialsLength |
Array of material lengths
| u32 ModelObjectData::materialsCount |
Number of materials