Structure representing the data of a 3D model animation. More...
#include <model.h>

Public Attributes | |
| char | name [128] |
| u32 | length |
| Bone * | targets |
| u32 | targetsCount |
Structure representing the data of a 3D model animation.
This structure holds the keyframes and other properties of a model animation.
| char ModelAnimation::name[128] |
Name of the animation
| u32 ModelAnimation::length |
Length of the animation
| Bone* ModelAnimation::targets |
Array of targets
| u32 ModelAnimation::targetsCount |
Number of targets