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LoadingModelBuffer Struct Reference

Structure to hold the data of a 3D model being loaded. More...

#include <obj_loader.h>

Collaboration diagram for LoadingModelBuffer:

Public Attributes

Vertexvertex
 
Normalnormals
 
TextureVertextextureVertex
 
Facefaces
 

Detailed Description

Structure to hold the data of a 3D model being loaded.

This structure contains arrays of vertices, normals, texture vertices, and faces that represent a 3D model. It is used as a buffer during the loading process of an OBJ file or similar 3D model formats.


The documentation for this struct was generated from the following file: