Buffer structure to manage an array of lighting nodes. More...
#include <lighting.h>
Public Attributes | |
struct Node ** | lightings |
u32 | length |
u32 | index |
Buffer structure to manage an array of lighting nodes.
This structure is used to manage an array of lighting nodes, keeping track of the length of the array and the current index.
struct Node** LightingBuffer::lightings |
Array of lighting nodes.
u32 LightingBuffer::length |
Length of the array.
u32 LightingBuffer::index |
Current index in the array.