Structure to cache cube map textures. More...
#include <memory.h>
Public Attributes | |
TextureMap | cubeMap |
char | textureName [6][100] |
Structure to cache cube map textures.
This structure holds a cube map texture and its associated names.
TextureMap CubeMapCache::cubeMap |
The cube map texture.
char CubeMapCache::textureName[6][100] |
Names of the textures for each face of the cube map.