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CFBO Struct Reference

A structure to handle Complete Frame Buffer Objects (CFBO). More...

#include <framebuffer.h>

Public Attributes

FBO framebuffer
 
TextureMap texture
 

Detailed Description

A structure to handle Complete Frame Buffer Objects (CFBO).

This structure contains the necessary components to manage complete framebuffers, including the main framebuffer and a texture map for the color attachment.

Member Data Documentation

◆ framebuffer

FBO CFBO::framebuffer

◆ texture

TextureMap CFBO::texture

< The main UI framebuffer.


The documentation for this struct was generated from the following file: