This file contains the implementation of the Skybox class. More...
#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <render/framebuffer.h>
#include <storage/node.h>
#include <memory.h>
#include <render/render.h>
Classes | |
class | Skybox |
This file contains the implementation of the Skybox class.
This file contains the implementation details for the Skybox class, which is used to create and manage a skybox in an OpenGL context. The skybox is a technique used to create the illusion of distant three-dimensional surroundings in a 3D scene.
It is used for rendering a skybox in an OpenGL application, providing a background that surrounds the entire scene.