Claude Chappe' Curse - A C Game
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scene_loader.h
Go to the documentation of this file.
1#ifndef SCENE_LOADER_H
2#define SCENE_LOADER_H
3struct Node;
4struct Camera;
5
24struct Node *load_node(FILE *file, struct Camera **c, struct Script *scripts, struct Node *editor);
25
37struct Node *load_scene(const char *path, struct Camera **c, struct Script *scripts);
38
40#endif
A structure to represent a camera with position and rotation in 3D space.
Definition camera.class.c:29
Represents a node in the tree structure.
Definition node.class.c:26
struct Node * load_scene(const char *path, struct Camera **c, struct Script *scripts)
Loads a scene from a file.
Definition scene_loader.c:116
struct Node * load_node(FILE *file, struct Camera **c, struct Script *scripts, struct Node *editor)
Loads a node from a file.
Definition scene_loader.c:19
Structure representing a script with a function and a name.
Definition scripts.h:105