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input_area.class.c File Reference

This file defines the InputArea class and its associated methods. More...

#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <storage/node.h>
#include <io/shader.h>
#include <render/render.h>
#include <window.h>
#include <gui/frame.h>
#include <io/input.h>
Include dependency graph for input_area.class.c:

Classes

class  InputArea
 Represents an input area. More...
 

Detailed Description

This file defines the InputArea class and its associated methods.

This source file contains the implementation of the InputArea class, which is used to handle user input within a specific area of the application. It provides methods for initializing, updating, and rendering the input area, as well as handling user interactions such as keyboard and mouse events.

The InputArea class is designed to be a part of a larger application that uses SDL and OpenGL for rendering and user interface management.

Author
Loup Picault
Date
2023-10-20