This file contains the implementation of the SphereCShape class. More...
#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <render/framebuffer.h>
#include <storage/node.h>
Classes | |
class | SphereCShape |
This file contains the implementation of the SphereCShape class.
This source file provides the functionality for creating and manipulating spherical shapes within the application. It includes methods for initializing, rendering, and updating the properties of a sphere. The SphereCShape class is designed to be used in conjunction with the OpenGL rendering pipeline to display 3D spherical objects.
The code in this file is intended to facilitate the creation of complex 3D scenes by providing a reusable and efficient way to handle spherical geometries.