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ray_cshape.class.c File Reference

This file defines the implementation of ray-casting shapes. More...

#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <render/framebuffer.h>
#include <storage/node.h>
Include dependency graph for ray_cshape.class.c:

Classes

class  RayCShape
 

Detailed Description

This file defines the implementation of ray-casting shapes.

This source file contains the implementation of various functions and data structures used for ray-casting shapes in the context of a graphics application using SDL and OpenGL. It is used for handling the creation, manipulation, and rendering of ray-casting shapes within the application.

Author
Loup Picault
Date
2023-10-17