Claude Chappe' Curse - A C Game
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label.class.c File Reference

This file defines the Label class and its associated functions. More...

#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <storage/node.h>
#include <io/shader.h>
#include <render/render.h>
#include <window.h>
#include <gui/frame.h>
Include dependency graph for label.class.c:

Classes

class  Label
 Represents a label. More...
 

Detailed Description

This file defines the Label class and its associated functions.

This file contains the implementation of the Label class, which is used to create and manage text labels within the application. It includes functions for initializing, rendering, and updating label properties.

The Label class is part of the nodes/frames module and is essential for displaying text information in the graphical user interface.

Additional details:

  • The Label class supports various text styles and alignments.
  • It integrates with the SDL and OpenGL libraries for rendering.
  • The class provides methods to handle dynamic text updates.
Author
Loup Picault
Date
2023-10-10