Claude Chappe' Curse - A C Game
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client.h
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1#pragma once
7#pragma region LOW LEVEL
19int get_address(const char * name, int port, struct sockaddr_in *server_addr);
20
30int connect_socket_server(const char * name, int port);
31#pragma region HIGH LEVEL
int connect_socket_server(const char *name, int port)
Connects to a socket server.
Definition client.c:29
int get_address(const char *name, int port, struct sockaddr_in *server_addr)
Resolves the address of the server.
Definition client.c:7