This file defines the implementation of frame-related functionalities. More...
#include <raptiquax.h>
#include <classes/classes.h>
#include <math/math_util.h>
#include <io/model.h>
#include <storage/node.h>
#include <io/shader.h>
#include <render/render.h>
#include <window.h>
#include <gui/frame.h>
#include <memory.h>
Classes | |
class | Frame |
Represents a frame. More... | |
This file defines the implementation of frame-related functionalities.
This file contains the implementation of various functions and structures that are used to manage and manipulate frames within the application. It is used in the context of handling graphical frames in an SDL and OpenGL based project.