Welcome to the documentation for Claude Chappe' Curse - A C Game. This project provides:
- A set of mathematical utilities
- Modular and reusable functions
- Well-documented APIs for integration
- An approach of C class expending the C struct
- An original game engine fully operational asking only base C knowledges
Features
- Easy to Use: Simple API for common operations
- High Performance: Optimized for speed and efficiency
- C class preprocessor: A python/C preprocessor has been developped to handle the support of class in C.
- Game engine fully operational: A game engine inspired of Godot's nodes system and really easy to use (level & code editor in developpment).
Quick Links
Getting Started
To use this game engine:
- Refers to the given doc.
- Starts your game from scratch by creating your first scene using the template scene in reference.
- Have fun!